ItemDisplayGlowTicket

Constructors

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public void ItemDisplayGlowTicket(Player clientCaller, int glowColor, Collection<Display> entityList)

Properties

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public int glowColor
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public int index
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public int priority

Functions

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public void activate(Player player)
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public void changeGlowColor(int glowColor)
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public boolean containsPlayer(Player player)
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public void deactivate(Player player)
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public Player getClientCaller()
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public int getGlowColor()
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public int getIndex()
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public int getPriority()
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public Collection<? extends Player> getTargetPlayers()
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public Collection<Entity> getTicketEntities()
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public boolean isActive(Player player)
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public boolean isClientSide()
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public void showEveryone()