ScreenUI

public class ScreenUI

Constructors

Link copied to clipboard
public void ScreenUI(Player player)

Functions

Link copied to clipboard
public void addActionBar(String id, Component component)
Link copied to clipboard
public void addDrawingLayer(String id, DrawingLayer layer)
Link copied to clipboard
public void addTimedActionBar(String id, Component component, int tickDuration)
Link copied to clipboard
public void clearDrawingLayers()
Link copied to clipboard
Link copied to clipboard
public T getDrawingLayer<T extends DrawingLayer>(String id, Class<T> tClass)
Link copied to clipboard
public boolean hasActionBar(String id)
Link copied to clipboard
public boolean hasDrawingLayer(String id)
Link copied to clipboard
public boolean isActive()
Link copied to clipboard
public void removeActionBar(String id)
Link copied to clipboard
public void removeDrawingLayer(String id)
Link copied to clipboard
public void start()
Link copied to clipboard
public void stop()
Link copied to clipboard
public void stopAndClear()