BlockUtils

public class BlockUtils

Constructors

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public void BlockUtils()

Functions

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public static boolean canBeInteracted(Block block, ItemStack itemStack, Player player)
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public static BlockFace getBlockFace(float originalYaw)
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public static Block getClosestBottomBlock(Location location)
public static Block getClosestBottomBlock(Location location, boolean includeLiquid)
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public static float getYawFromBlockFace(BlockFace blockFace)
public static float getYawFromBlockFace(BlockFace blockFace, boolean inRadians)